What is Gaussian splatting?

3D Gaussian splatting represents a captured scene as millions of small, soft, semi-transparent coloured blobs (Gaussians) that can be rendered in real time.

Published in 2023, Gaussian splatting quickly became a popular way to capture real places and objects from photos or video. Each "splat" has a position, a size and stretch, an orientation, an opacity and a view-dependent colour. Blended together, millions of them produce photorealistic views at interactive frame rates.

Compared with other methods

MeshNeRFGaussian splats
Real-time renderingYesGenerally slowYes
Photorealism from photosGoodExcellentExcellent
Editable, riggable, printableYesNoLimited
File sizeSmall–mediumSmall (network weights)Often large

When you need a mesh anyway

Game engines, slicers and AR viewers still expect meshes. Splats are wonderful for showing a captured place, but for an asset you'll animate, edit or print, you want a mesh: from photogrammetry, modelling, or a generator like our image to 3D engine.

Written with AI assistance and reviewed by the Renderlyst team. Corrections welcome at alishbakhalid766@gmail.com.