Free 3D Model Licences Explained: What You Can Actually Do
CC0, CC BY, CC BY-SA, CC BY-NC and 'free for personal use': what each licence lets you do with downloaded 3D models in games, prints and products.
"Free download" doesn't mean "free to use however you like". Every 3D model has a licence, and the differences matter as soon as you put a model in a commercial game, sell a print or use it in a client project.
This is general information, not legal advice. Always read the licence on the model's source page.
The licences you'll meet most
| Licence | Commercial use | Credit required | Share-alike |
|---|---|---|---|
| CC0 | Yes | No | No |
| CC BY | Yes | Yes | No |
| CC BY-SA | Yes | Yes | Yes: your adaptation must use the same licence |
| CC BY-NC | No | Yes | No |
| CC BY-NC-SA | No | Yes | Yes |
| CC BY-ND | Yes | Yes | No modifications allowed |
The tricky cases
Share-alike in games
Whether a CC BY-SA model forces you to release other parts of your project under the same licence depends on whether your use counts as an adaptation, and that isn't always clear. Many studios simply avoid SA assets in commercial products.
"Non-commercial" is broad
NC rules out more than selling the model. Ad-supported videos, client work and selling prints of it are generally out too.
Fan art
A model of a famous character can carry a CC licence from its modeller, but the character still belongs to its owner. The licence covers the modeller's work, not the character. Avoid those in commercial work.
Datasets
Large collections like Objaverse on Hugging Face gather models that each keep their own licence. The dataset's licence covers the collection. Check each model's licence before using it.
How we handle it in our library
Our free model library uses only CC0 and CC BY models from Objaverse, so every one is usable commercially. Each page names the author, links the source and licence, notes that we re-encoded the textures, and gives you a credit line to copy.
Models you generate yourself
Models you create with text to 3D or image to 3D on a paid plan include a commercial licence. The usual caveat applies: if you upload someone else's artwork as the input, you need the rights to that artwork.
This guide was drafted with AI assistance and is maintained by the Renderlyst team. Spot something out of date? Email alishbakhalid766@gmail.com.