How to Open FBX Files in Unreal Engine

Unreal Engine 5 is Epic Games' real-time engine for games, film and visualisation, and it imports models through the Content Browser.

Short answer · Built in

Yes. Unreal Engine opens FBX files as shipped: Content Browser › Import (or drag the .fbx onto the Content Browser).

Import FBX into Unreal Engine, step by step

  1. 1Check the fileCheck whether the FBX was exported in centimetres or metres, and whether textures were embedded or saved alongside it.
  2. 2Import into Unreal EngineContent Browser › Import (or drag the .fbx onto the Content Browser).
  3. 3Check scale and orientationUnreal Engine works in centimetres and is Z-up. FBX files are usually centimetres, so they normally arrive at the right size.
  4. 4Check materials and animationFBX carries materials and textures (often referenced externally) and can carry animation. Look at the model under a neutral light before you build on it.

What comes through

ShapeYes, always.
Colours and materialsYes: materials and textures (often referenced externally).
TexturesYes.
AnimationYes, if the file has any.

Things to watch for

  • Static meshes, skeletal meshes and animation sequences all come in from FBX; tick Import Animations for rigged files.
  • Unreal works in centimetres. A model built in metres looks 100 times too small; tick Convert Scene Unit or set Import Uniform Scale to 100.

Questions

Does Unreal Engine support FBX files?
Yes. Unreal Engine opens FBX files as shipped: Content Browser › Import (or drag the .fbx onto the Content Browser).
Why is my FBX model the wrong size in Unreal Engine?
FBX files are usually centimetres, while Unreal Engine works in centimetres. Unreal works in centimetres. A model built in metres looks 100 times too small; tick Convert Scene Unit or set Import Uniform Scale to 100.
What is the best 3D format for Unreal Engine?
GLB and FBX are the most reliable choice for Unreal Engine. FBX is one of them, so you're already using a good option.

Menu names follow Epic Games's current release. Check the official Unreal Engine documentation if your version differs.

Written with AI assistance by the Renderlyst team in October 2026. Format support reflects each app's current release as we understand it, and we link the official documentation so you can confirm it for your version. Spotted something out of date? Email alishbakhalid766@gmail.com.