FBX to GLB converter

Drop an FBX file and get a GLB back in seconds. FBX is proprietary, rig- and animation-friendly, used mostly for Maya, 3ds Max, Unity and Unreal pipelines. GLB is one self-contained file, the usual choice for the web, Godot, three.js, Android AR and general sharing. The conversion runs entirely in your browser, so your file never leaves your device.

Choose a file to see its details here. Nothing is uploaded: everything runs in your browser.

How to use the fbx to glb converter

  1. 1Choose your FBX fileDrag it onto the panel or click to browse. It's read locally and never uploaded.
  2. 2Check the previewOrbit the model and check the triangle count, size and materials before converting.
  3. 3Download the GLBExport a GLB with one click. Downloads are included with every plan.

What carries over

  • Textures and materials from the FBX are re-packed into the GLB.
  • Units: FBX is usually centimetres and GLB is metres by convention. Numbers are copied 1:1, so check the size in the target app.
  • FBX files that reference external texture images will convert without those textures, since the browser can only see the one file you choose.

FBX vs GLB

FBXGLB
Full nameAutodesk Filmboxbinary glTF
Appearancematerials and textures (often referenced externally)PBR materials and embedded textures
AnimationYesYes
Unitsusually centimetresmetres by convention
Best forMaya, 3ds Max, Unity and Unreal pipelinesthe web, Godot, three.js, Android AR and general sharing

Questions

Is my FBX file uploaded?
No. The FBX is parsed and the GLB is written by JavaScript in your browser tab. The file never reaches our servers.
Will the GLB look the same as the FBX?
The geometry is identical. GLB keeps materials and textures too. See the notes above for this exact pair.
Is there a file size limit?
Files up to 150 MB open, but very large models depend on your device's memory. Desktop browsers handle big files best.