GLB to USDZ converter

Drop a GLB file and get a USDZ back in seconds. GLB is one self-contained file, used mostly for the web, Godot, three.js, Android AR and general sharing. USDZ is Apple's AR package, the usual choice for iPhone and iPad AR Quick Look and Apple Vision Pro. The conversion runs entirely in your browser, so your file never leaves your device.

Choose a file to see its details here. Nothing is uploaded: everything runs in your browser.

How to use the glb to usdz converter

  1. 1Choose your GLB fileDrag it onto the panel or click to browse. It's read locally and never uploaded.
  2. 2Check the previewOrbit the model and check the triangle count, size and materials before converting.
  3. 3Download the USDZExport a USDZ with one click. Downloads are included with every plan.

What carries over

  • Textures and materials from the GLB are re-packed into the USDZ.
  • Units: GLB is metres by convention and USDZ is metres in our export. Numbers are copied 1:1, so check the size in the target app.
  • Open the USDZ on an iPhone or iPad to place the model in your room with AR Quick Look.

GLB vs USDZ

GLBUSDZ
Full namebinary glTFUniversal Scene Description, zipped
AppearancePBR materials and embedded texturesPBR materials and embedded textures
AnimationYesYes
Unitsmetres by conventionmetres in our export
Best forthe web, Godot, three.js, Android AR and general sharingiPhone and iPad AR Quick Look and Apple Vision Pro

Questions

Is my GLB file uploaded?
No. The GLB is parsed and the USDZ is written by JavaScript in your browser tab. The file never reaches our servers.
Will the USDZ look the same as the GLB?
The geometry is identical. USDZ keeps materials and textures too. See the notes above for this exact pair.
Is there a file size limit?
Files up to 150 MB open, but very large models depend on your device's memory. Desktop browsers handle big files best.