GLB to glTF converter
Drop a GLB file and get a glTF back in seconds. GLB is one self-contained file, used mostly for the web, Godot, three.js, Android AR and general sharing. glTF is human-readable JSON, the usual choice for debugging and hand-editing scene data. The conversion runs entirely in your browser, so your file never leaves your device.
Choose a file to see its details here. Nothing is uploaded: everything runs in your browser.
How to use the glb to gltf converter
- 1Choose your GLB fileDrag it onto the panel or click to browse. It's read locally and never uploaded.
- 2Check the previewOrbit the model and check the triangle count, size and materials before converting.
- 3Download the glTFExport a glTF with one click. Downloads are included with every plan.
What carries over
- Textures and materials from the GLB are re-packed into the glTF.
GLB vs glTF
| GLB | glTF | |
|---|---|---|
| Full name | binary glTF | GL Transmission Format (JSON) |
| Appearance | PBR materials and embedded textures | PBR materials; textures embedded as data URIs in our export |
| Animation | Yes | Yes |
| Units | metres by convention | metres by convention |
| Best for | the web, Godot, three.js, Android AR and general sharing | debugging and hand-editing scene data |
Questions
- Is my GLB file uploaded?
- No. The GLB is parsed and the glTF is written by JavaScript in your browser tab. The file never reaches our servers.
- Will the glTF look the same as the GLB?
- The geometry is identical. glTF keeps materials and textures too. See the notes above for this exact pair.
- Is there a file size limit?
- Files up to 150 MB open, but very large models depend on your device's memory. Desktop browsers handle big files best.